Best iphone world war 2 game

I am a level 9 player who has had the game for about two weeks. The gameplay is almost flawless. Right now, most weapons in the game cost hundreds of gold. I understand that this drives revenue, but it makes the leveling process and buying new weapons agonizing. I have calculated that it will take me over a month just to make gold. That can only buy maybe one weapon or chest. The reward for your efforts is not balanced, and I hope you the developers will see it in your hearts to lower the cost of gear and weapons slightly, just to make the experience more rewarding and enjoyable.

If you were to do this, OR either add more weapons that can be purchased using the in game cash, I would have no problem giving this five stars. One more suggestion I have is maybe incorporate WW1 into this game. The game is called World War Heroes, not specifically WW2 heroes, so it would be great to see weapons and battlefields from both wars.

‎WW2: World War Strategy Games on the App Store

In the future maybe you could add a special map like Verdun, or the Somme incorporate trench warfare and special WW1 weapons. That would definitively make this the best FPS on the mobile market.


  1. forward blackberry sms conversation to email!
  2. Best iOS Games 12222!
  3. convert whatsapp android to iphone.
  4. mobile net switch 4.10 keygen!
  5. Strategy & Tactics: World War II?
  6. are phones with flappy bird worth money.

I absolutely loved this game when I started playing, and 31 levels later, deleted it. They've increased the stats of legendary gear and altered spawn times to just a few seconds, two mistakes that closed the coffin on it permanently for me. Aside from it being tremendously tilted towards paying players, I've had enemies spawn literally behind me right after I kill them, removing the small timeframe that used to allow players to heal up and at least reload before another encounter.

In fact, I've spawned behind enemies with my crosshairs literally on them. These issues have always existed, but are now exacerbated by reduced respawn times. Overall an absolutely great game mechanically, but a stressful and frustrating experience. The game feels like the devs put thought into it, but never really tested the applied changes before tossing it on their player base. I understand these games are produced to generate revenue, and don't mind a few weapons that are worth paying for, however, these players should be given an edge and not an insane advantage that renders other non-paying players efforts useless.


  1. The Best Naval War Games.
  2. sons of anarchy ios app.
  3. ‎SIEGE: World War II on the App Store.
  4. change user agent samsung galaxy s2?
  5. bbm 6 download without app world?
  6. reset apple id password on iphone 3gs!

I hope they implement new changes to the game and make things more even with longer spawn times or new zones away from enemy players. Requires iOS Compatible with iPhone, iPad, and iPod touch. It's an odd mash-up, but a brilliantly inspired one. Words can't possibly do Framed justice: it really is one of the more unusual concepts we have seen in some time. The entire game takes place without words; it's laid out as a completely wordless noir comic, with our protagonists avoiding being spotted by law while double-crossing each other.

Gameplay is not action-based, but context-based: you have to examine each page, shifting the panels around to make sure that events occur in the order that sees our hero escape clean, getting the jump on police or sneaking past. Although it may sound good, that's nothing compared to how magnificent it is to experience.

And yes, a pair of headphones for the soundtrack is an absolute must. A sequel, Framed 2 , was released for iOS in As landlord over a block of apartments in a totalitarian state, you oversee the tenants -- quite literally your job is to spy on them for the government. You can choose to play by the government's rules or covertly help the people under your care, but at great risk. Every action has consequences, with high stakes and multiple endings to unlock. One of the great things about smartphones is their tactile touchscreens.

But with Blackbox, you don't touch the screen at all. Instead, it uses every other sensor the phone is equipped with: gyroscope, camera, microphone, accelerometer. To solve the puzzles and trip the light switches, you need to first figure out what you need to actually do, whether it be travel, shout at your phone or tip it upside down.

It's utterly diabolical and utterly brilliant. Slayaway Camp is, at its core, a Sokoban -style puzzler, but it's what's wrapped around that core gameplay that makes it brilliant. You play the villain in a series of slasher movies, and you need to hit and slay! The graphics are voxel-based, which keeps the gore-fest entertainingly cartoony, and every detail has been lovingly thought about -- from the "rewind" option when you fall to the scattered bones you leave in your wake.

Some levels have limits or special features such as fires to help you dispatch your victims and provide hazards that you need to avoid yourself , and you can even earn coins to unlock special kills. For such a bloodthirsty premise, it's an utter joy. Rayman: Jungle Run and Rayman: Fiesta Run are both an eye-popping explosion of gorgeous colours -- and a really fun to play arcade titles in their own right. Rayman runs automatically, and you control what he does by tapping or holding the screen using one-touch controls.

iPhone game of the week: Astro Golf (free + $1.99/£1.99/AU$2.99)

The objective in each level is to collect Lums -- not as simple a prospect as it sounds -- in order to unlock new levels, new characters, and artwork, so there's actually incentive to collect a perfect score. Lifeline is a text adventure, but one with a serious difference and much higher stakes than you might be used to. You're not the protagonist of the story Taylor is the sole survivor of the crash of the Varia, on a barren moon somewhere in the vicinity of Tau Ceti.

Reaching out on comms, Taylor is able to find a single person, a single lifeline: you. As Taylor sets about exploring the inhospitable environment, you'll help make decisions on what to do next. The troubling part is that none of the decisions are good ones and one wrong move could land Taylor in serious trouble. The mechanics are what set Lifeline apart. It plays out in real-time, notifying you via your phone's alerts, through which you can also respond to and interact with Taylor, making this the first mobile game that I know of that can be played via the lock screen.

It's also compatible with the Apple Watch, where you can receive notifications when Taylor is ready to talk. And it's surprisingly heart-wrenching as you start to develop a connection with Taylor, knowing that hope for survival is, at best, slim.

What are the best WW2 iPhone games?

This turn-based strategy game shares some similarities with Civilization, but simplifies the concept into a great iPhone game. Pick from several different races with different strengths and weaknesses and then slowly take over the world as you upgrade your technologies, unlock new units, and bring your opponents to their knees.

The game comes with a few races to choose from, but you can get more through in-app purchases. Don't worry to much about learning curve because the game helps you learn the ropes as you play, but you'll soon figure out the best way to capture territory and go for the highest scores. You can play alone against the AI or against your friends. One of the best things about the game is you can play a single player game in under 30 minutes.

Overall, the Battle for Polytopia is simply a great way to get your strategy gaming fix on mobile. Dungeon Rushers is a really solid top-down RPG experience. You explore dungeons, square by square like a board game, encountering foes and defeating them with turn-based combat. There are 10 characters most of them need to be unlocked , and your party can contain up to five, each with their own skill trees, and a crafting system means that you can experiment with making equipment -- and later in the game, you can make your own maps and play PvP.

It's a strong combination of elements that works beautifully. I was a big fan of the original Hero Academy when it came out a few years ago because you could choose between uniquely different armies and go to battle with your friends in asynchronous turn-based combat. Hero Academy 2 improves upon the original with more polished animations and graphics, new challenges that keep gameplay interesting and new "decks" you can earn or buy to try out different armies.

I've only just started to explore the game, but it's already tons of fun, just like the original. Crashlands is kind of like Don't Starve for people who got frustrated by the unforgiving survival elements. You're a space truck driver, crash landed on an alien planet.

Guns, Battles, Planes & Ships

You have to gather resources, build a base and gradually craft your way to getting off-world. It's not all aimless, though. You'll find yourself, as you progress through the game, fulfilling quests, which marks it further apart from Don't Starve, in which gameplay is more or less sandbox, with the aim being to stay alive as long as possible.

With no such constraints you can die in Crashlands, but you respawn without losing anything , the game becomes a very different prospect, less fraught with careful conservation of resources, and more guided and combative. It is, however, massively fun. Solitairica is what you get if you mix Solitaire with a turn-based roguelike.

The gameplay is a little bit like Solitaire in that you have to create sequences of cards until there are none left, but you have to take down an opponent in the meantime by trying to evade attacks, and deploying powers that you power up by collecting card, which upgrade as you play. These disappear if you die, but you can unlock new decks and deck-based power-ups that give you a stronger advantage against your foes, each of which have different abilities.

It's really well thought out, beautiful to look at and fun to play. Xenowerk is a top-down, dual-stick shooter that has you blowing away mutants in the aftermath of a science experiment gone horribly wrong. You'll need to go deeper and deeper into multiple levels of an underground science facility as you shoot your way to objectives, grab new weapons and make your way to the exit.

You also have a number of extra skills that do things like freeze your enemies to slow them down and heal yourself when the heat gets too much. The eerie soundtrack and dark levels -- with only your flashlight to guide you -- make this game scarier than most, but the lighting effects and near constant action make it perfect for action gaming fans.

Ridiculous Fishing is about as far from standing by a virtual pond waiting for the controller to rumble as we can imagine. There are three parts to the gameplay. In the first part, you have to lower your line, tilting the device to dodge fish. When you hit a fish, your line starts to rise, so it benefits you to get really good at dodging; and naturally, the lower you get, the more valuable the fish become, as well as a lot thicker in the water. Then you have to catch as many fish as possible on your way back up, tilting the device this time to hit them.

And once your fish have hit the surface, they are flung high into the air, at which point you have to shoot them to haul them in, earning a pretty penny into the bargain to purchase line and gun upgrades. The team has managed to nail the wacky premise that works just because it is so wacky, gameplay that never gets stale or feels hideously difficult, with constant feelings of achievement and gratification.

It's a perfectly balanced homage in which you play Miles, a boy who crash-lands on an island of monsters, then tries to collect the pieces of his shattered vehicle and fruit. Gameplay is pared down to two buttons, jump and attack, and it's just about as perfect a game of its ilk as you'll find. Sproggiwood oozes charm, and not just because of the adorable oozy jelly-monsters. It's a dungeon-crawler in which you, a farmer, have been spirited from your peaceful agrarian existence to the land of the Sproggi, which needs you to solve its problems. That overarching narrative allows you to stitch together a series of quests, in turn-based dungeons, where brain means just as much as brawn, and where you can grow more powerful by collecting loot.

The combination of adorable art, fun dialogue, bite-sized dungeons and a clear sense of progression makes Sproggiwood pretty danged difficult to put down. The tower defense market on mobile, one could argue, is fairly glutted. But if you have just one TD game or game series on your device, it's really hard to look past the three games Kingdom Rush series. They're a few years old now, but they're still about as good as the genre gets.

The first game, just called Kingdom Rush, is free, so you can test the waters before diving all the way in.