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A basic app showing how to use the Transition framework introduced in KitKat. The app shows radioboxes to select between different Scenes, and uses various ways to transition between them.


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Sample demonstrating how to set up SensorEventListeners for step detectors and step counters. The sample application advertises the Time Profile. This sample shows how to implement two-way text chat over Bluetooth between two Android devices, using all the fundamental Bluetooth API capabilities. This sample demonstrates the borderless button styling from the Holo visual language.

Styling is applied in the XML resource layout definitions, referecing the styling attributes from the Holo theme.

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This sample demonstrates how to use basic functionalities of Camera2 API. You can learn how to iterate through characteristics of all the cameras attached to the device, display a camera preview, and take pictures. Check the source code to see a typical example of how to display the camera preview; run auto-focus, auto-exposure metering, and auto-white-balance; capture a JPEG and RAW image for the same sensor frame; and save these into MediaStore for use in other applications.

This sample demonstrates how to emulate an NFC card, using the "host card emulation" feature added in Android 4. This sample makes the device appear as a loyalty card whenever the screen is on and the user taps their device on an appropriately configured NFC reader.

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The "CardReader" sample can be used to read the loyalty card implemented in this sample. This sample is designed to read the virtual loyalty card implemented in the "CardEmulation" sample. In particular, this sample demonstrates how to disable Android Beam, select which AIDs the reader is interested, and establish communication with the card. A basic app showing how to clip on a View using ViewOutlineProvider interface, by which a View builds its outline, used for shadowing and clipping.

This sample shows how to implement a sensor hub on Android Things that collects sensor data from connected sensors and publish as telemetry events to Google Cloud IoT Core. This sample demonstrates how to create custom checkable layouts, for use with ListView's choiceMode attribute.

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This sample demonstrates notifications with custom content views. The use of collapsed and expanded notification views are shown. This sample shows how to implement a custom Transition extending the standard Transition class. This sample demonstrates how to work with a WearableListenerService, to produce and consume DataEvents and effectively work with the DataLayer.

Demonstrates how to create a DelayedConfirmationView in your wearable app. In this sample, pressing a button on the phone app sends a message to the wearable to start a simple activity. The activity on the wearable uses BoxInsetLayout to automatically apply appropriate margins based on whether the display is square or circular. This sample demonstrates how to use some device owner features. As a device owner, you can configure global settings such as automatic time and timezone. You can mandate a specific launcher by preferred intent handler.

A basic app showing how to use Directory Selection API to let users select an entire directory subtree, which extends the Storage Access Framework introduced in Android 4. This sample shows how to relinquish identity to activities above it in the task stack.


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This sample shows how to create a custom view in the ActionBar to show a done button, using 2 alternative layouts. This is well suited for simple data entry activities, where the only options for the user are to cancel or confirm the data changes. This sample demonstrates how to request and display an Ad Manager banner ad in an Android application.

This sample demonstrates how to request and display an ad from Ad Manager Custom Rendering in an Android application. This project illustrates how to integrate into your app full-screen video ads that users can watch in exchange for in-app rewards. This sample demonstrates how to request and display an Ad Manager interstitial ad in an Android application. The code illustrates how to instantiate a PublisherInterstitialAd object, preload an interstitial, and then display it.

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Sample that shows applying tinting and color filters to Drawables both programmatically and as Drawable resources in XML. Tinting is set on a nine-patch drawable through the "tint" and "tintMode" parameters. Programmatically, tinting is applied to a Drawable through its "setColorFilter" method, with a reference to a color and a PorterDuff blend mode. The color and blend mode can be changed from the UI to see the effect of different options.

This sample demonstrates ways to move a view in the z-axis using setTranslationZ. This sample demonstrates a drag and drop action on different shapes. Elevation and z-translation are used to render the shadows and the views are clipped using different Outlines. A basic sample showing how to add extensions to notifications on wearable using NotificationCompat. WearableExtender API by providing a chat experience. For example, this game contains textures and geometry hard-coded in code, which works for small demo games like this one, but doesn't scale well to real games.

This sample application notifies you when you may have left your phone behind specifically, when your companion and wearable disconnect.

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If you have misplaced your phone, but it is still connected to your wearable, you can also start an activity on the wearable to sound an alarm on your phone. Sample demonstrating the use of an Activity in a wearable application. The sample uses the screen as a flashlight.

This sample shows the two sizes of Floating Action Buttons and how to interact with them. When the user enters the vicinity of the Android building B44 or the Yerba Buena Gardens near the Moscone center in San Francisco, a notification silently appears on their wearable with an option to check in. This notification automatically disappears when they leave the area, and reappears the next time they are at one of these locations. This is a sample app that uses Android Architecture Components with Dagger 2. NOTE It is a relatively more complex and complete example so if you are not familiar with Architecture Components, you are highly recommended to check other examples in this repository first.

It records a spoken request from the connected microphones, sends it to the Google Assistant API and plays back the Assistant's spoken response on the connected speaker. This sample uses the new Hello-CMake codelab. One of the features introduced in KitKat is "immersive mode". To try, click the "Toggle immersive mode" button, then try swiping the bar in and out!

This sample displays the usage of Configuration APKs within gradle. In a production environment, APKs that are relevant to users' display density and locale are served to the users. This reduces the file size over the wire and on device. This sample app demonstrates how to use the Cookie API. Usage This API is available to both, the Instant App as well as the Installed App, and allows to migrate user-generated data from an instant app to an installed app.

The flow for this API is as follows: Check whether the cookie fits the allowance. Store data within the instant app. Retrieve data from the installed app. This sample introduces feature modules to the Hello World sample. Code and resources that are only required within a single feature module can be found in the corresponding feature modules. This sample introduces the usage of product flavors within an Instant App.

Each feature module that depends on the base feature module will have to declare at least the same product flavors within its build.