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The most interesting aspect of S60, as implemented here with a touch screen, is the way screen taps are mapped through to each application. I think Nokia have gotten this wrong in several places, with the result that double-taps are needed where single taps would be quicker and less confusing. How I think this should work is that, when faced with a screen of icons or a list of items, a single tap should behave the same as if you'd highlighted the item with a phone d-pad and then pressed in 'Enter'. For example, in Music Library, you see the usual 'Artists', 'Albums', etc.
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If I tap on 'Albums', I want it to bring up the list of albums, not merely highlight the item, awaiting a second tap. Now, in some very specific places, lists like this have a whole string of context-sensitive options appropriate to each item and in these cases it's probably reasonable to just highlight the item and wait for the user to tap on 'Options', to decide what to do with it, e.
But in well over half the places where S60 5th Edition presents screens full of items, a double tap is needed where it's not really necessary. The end result is that the user taps once and waits. After about a second or so, when it's obvious that nothing's happening, the user sighs and taps again. Another example: the list of bookmarks in Web. As a user, you bring up the list and expect to tap on a bookmark to go to that site. After all, what else would you want to do?
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In fact, there's a small chance that you might want to edit the bookmark or move it around - but this would be better handled by an 'Options' Bookmark editor function. S60's UI designers are rather caught between a rock and a hard place here - they want to keep as much of existing S60 in place as possible, yet also to embrace a new way of doing things. Something's got to give, in the interests of keeping things intuitive. I accept the fact that there will be some inconsistency in the interface - after all, this is bolting on a whole new means of interaction onto an interface designed for one thumb.
But the current situation frustrates as often as it delights. In most cases in the XpressMusic, tapping on a text field in order to add or edit text will pop up your default keyboard, i. This is mostly true, though there are a few apps which insist on just the simplified alphanumeric keypad. See Rafe's preview articles links at top for more on the text input options. But there's a problem, in that, due to physical restrictions in the resistive touch screen, key presses have to entered below a certain minimum speed, i. This is a shame, since I for one had harboured dreams of mastering the layout and letting my fingers work up a decent speed.
Yet the faster you get the more keys are missed. If you have access to a XpressMusic you can test this yourself. Press a virtual key and then press another while keeping the first one pressed. The second one is the only character registered, even though the screen knows where you first made contact. I'm hoping, really, really hoping that some clever screen drivers can help out to interpret the pattern of a user's taps here, to increase typing speeds for everybody.
The biggest change is of course in the user interface, with the old d-pad-driven, Options-led system now changed to a touch-driven, largely-toolbar-led system. The end result is something that's more functional than it is beautiful, with some functions on the pop-up tools panel, some on the traditional Options menu, and some on both. Pages can sometimes only be dragged around with a finger once they've been fully rendered, depending on the mix of graphics and Flash objects. This latter restriction does causes problems sometimes. Once rendered, dragging the web image around isn't as smooth as on the capacitively-screened iPhone, but it's not a million miles off.
There's no multi-touch here, of course, so zooming is done by double-tapping to cycle between appropriate zoom levels or by using the on-screen zoom control. I found that I was continually using the tool panel 'Full screen' function, in order to be able to see more of my page - a single tap shortcut to this function would have been handy. In landscape mode, particularly, a lot of the screen is taken up by the title bar and toolbar, rather foiling the point in having such a large screen in the first place.
As demoed in The Phones Show 72 , watching Flash video 'inline' in web pages is slightly quicker and more streamlined than doing the same on older S60 devices - maybe the Flash Lite code got itself an overhaul? I was initially bemoaning the fact that YouTube clients like Mobitubia and emTube don't work on the XpressMusic yet , but in fact it's not that painful looking for videos and watching via the full YouTube site - just steer clear of the incredibly-Flash-heavy front page if possible.
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In good lighting , the 's stills and video cameras are up with the very best of Nokia's Nseries phones - the use of Carl Zeiss optics mean that things are kept crisp. However , the internal CMOS sensor is obviously quite a bit smaller, since low light photos have an order of magnitude more digital noise than the equivalents on flagships like the N95 and N The counters slightly, with dual LED flash keeping light levels up in dark situations and by being able to shine out the LEDs when doing video recordings, but there's no substitute for more sensor pixels at the end of the day.
Anything taken indoors will end up a disappointment. Camera samples, click each to download or bring up in your browser:. The exposed camera glass also rather collects fingerprints, given that this is a touch screen phone and fingers will need to brace on the underside against finger taps on the front of the device - so you'll need to wipe the camera glass before any important shots!
Nokia XpressMusic - An Alternative Review review - All About Symbian
Still, for a lower priced phone with so many other unique selling points, the camera will please many, especially if used outdoors in daylight. As demonstrated recently , there's one novelty here in that one of the video capture resolution options is wide-screen, effectively created by cropping the middle by pixel slice from the larger VGA video frame in its highest quality mode. As with stills, it's vital to emphasise that the smaller and cheaper sensor means lots of digital noise when taking videos indoors, dramatically more than on the N82 and N95, for example.
As with most recent S60 phones, Nokia hasn't been able to resist putting in a 'multimedia' key. This time in yet another different format, dropping down from the top-right of the interface at any point and simply offering shortcuts to Music player, Gallery, Share online, Video centre and Web. As usual, the multimedia menu doesn't offer anything new and only really serves to confuse people. In my opinion - hey, maybe new users will love it I had no problems whatsoever with video playback, with even raw FLV Flash video files being played back well at full-screen size, it seems that despite the lack of video hardware, enough has been optimised in software to fill in as needed.
Photo browsing was on the slow side, with only one image 'either side' of the current one being cached - it's quite easy to get ahead of the display software and end up seeing several circular 'loading' icons. In addition, even bringing a photo up for editing results in a wait of up to ten seconds - surely this will be sorted out in future firmware.
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